FINALLY!!! From AKH Systems Software, Inc. 7/9/98 3:02 A.M. For installation and precautions, see the end of this file. ================================================================ Title : Shells.wad version 1.14 Author : Arthur Kevin Heller of AKH Systems Software, Inc. Email Addresses : axh174@psu.edu Description : Wad file that makes use of the neglected shell sprites from DOOM version 1.2 and < They have been added to current sprites so now your shotgun and pistol will have ejecting shells! Version of Doom: : Tested with Doom and Doom2 version 1.9 In all likelyhood, will also work with Doom and Doom2 version 1.666 and >. Anything less is not advised. Also, this patch WILL NOT work with Windows 95 versions of the game. Future changes: Immediate: : Fixing shotgun graphic glitch. (see bugs and please e-mail if you can help!) Maybe: : Shells for Chaingun Possibly: : Windows 95 versions of Doom and Doom2 supported. Additional Credits to : 1) Mr. Skibones DOOM View 3.25 by Russel Wronski for some sprites 2) Keith Wilkins' "Wadhacker" ver. Beta 7 for most sprites to bmp (spectacular!) 3) O. Montanuy's Wintex ver 4.3 for all sprite alignment. (you're a saver!) 4) Greg Lewis' "Dehacked" ver 3.1 for frame adjustments. 5) Oliver Montanuy's DeuTex/Deusf ver 3.6 (because it's smaller) 6) Microsofts Ms-Paint for pasting of bmps I have to give thumbs up to MS for this one. 7) The great id Software team. Love ya! ============================================================================= * Play Information * Episode and Level # : all Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : yes New Sounds : no New Graphics : Yes (shells and a previously unused pistol sprite) * Construction * Base : new graphic wad with modified doom sprites Build Time : ~ 4 days for proper alignment and power going out. (Peeco Energy problem) Editor(s) used : Doom View 3.25, Wadhacker Beta7, Wintex 4.3 Dehacked 3.1, Deusf 3.6 Known Bugs : The 2nd shell frame of the shotgun has a graphics glitch at the bottom of the screen. The top of the shotgun appears to overlap there. This is not a problem with the sprite itself. When extracted, the sprite looks fine. If anyone has any idea how to fix this, let me know through e-mail. * Copyright / Permissions * Authors and Gamers MAY use this wad, but no one may alter it in anyway without first asking me for permission. (Let me know what you want to do, I'm very easy going and will probably let you do it, but I want to know what's going on!) You MAY distribute this WAD, provided you include the original zipped file, shells.zip with its installation files and no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include the original zipped file, shells.zip and its installation files intact. The files included in "shells.zip" may be found under "installation" at the bottom. * Disclaimers * This wad has been tested to work with DOOM and DOOM2 versions 1.9 and TNT: Evilution and Plutionia versions 1.9 (are there any others? =) In all likelyhood, this wad will also work with DOOM and DOOM2 version 1.666 and >. This has not been tested on any earlier versions of DOOM and DOOM2 and probably will not work. (go ahead and try, but I'm not responsible) This patch WILL NOT work with Windows 95 versions of DOOM and Doom2. The DOOM and DOOM2 games must be unaltered in order for this wad to work in it's intended manner. If your games have already been altered, then use at own risk. (plane, new levels should not be a problem) Anyone using altered files which include new graphics and those using dehacked files may be especially at risk of damaging their games. If you have altered the games yourself, and are familiar with what may or may not damage your game, see the techstuf.txt file for what has been altered. I am in no way whatsoever responsible for any problematic outcomes as a result of using this wad, use this wad at your own risk. If something does go wrong, do what any self-respecting computer engineer would do and blame it on Bill Gates. * Where to get this WAD * Me! axh174@email.psu.edu or www.personal.psu.edu/axh174 various ftp sites. Try: ftp.cdrom.com * Installation: * Make sure the following files are in your doom directory: Dehacked.exe Dehacked.ini deusf.exe They all just happen to be the same shells.wad files included in "shells.zip" shells.deh shells.bat shells.txt techstuf.txt The easiest way to do this is to unzip Shells.zip directly into your DOOM directory. Type "shells.bat" for further instructions and precautions and installation. * Version History * Version: 1.0 Release date: 7/2/98 12:17 A.M. Alterations: None, it was the first version! Version: 1.1 Release date: 7/3/98 8:50 P.M. Alterations: Bug in installation under Windows 95 was fixed. Instruction clarifications made. Version: 1.12 Release date: 7/9/98 3:02 A.M. Alterations: Installation file, "shells.bat" majorly revamped. It is now in a "DOS menu format" and can only accept certain user responses. Version 1.14 Release date: 11/22/98 5:06 P.M. Alterations: Optional erasure of files without altering Doom files has been added. Another installation bug under Windows 95 has been corrected. Installation screen now lists the version number. Program now signals when modifications are complete. end file, for now.